meaning of four fold in betting what is a push

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Meaning of four fold in betting what is a push bettinger marcia

Meaning of four fold in betting what is a push

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BRADFORD VS COVENTRY BETTING EXPERT NFL

As of , there are 21 states and Washington D. Can you bet on sports online? But while betting on sports is legal in almost half the states in the country, not all of them allow online wagering. When was sports betting legalized?

When will sports betting be legal in Indiana? Sports betting in Indiana was legalized September and online gambling launched a few months later. Is sports betting legal in Indiana? Indiana passed a bill to allow sports betting in and wagering started in October with online betting opening a couple months later. When will sports betting be legal in Michigan? Michigan passed legislation to allow sports betting in December and the first physical sportsbooks opened March Is sports betting legal in Michigan?

Michigan passed legislation to allow sports betting in December and the first physical sportsbooks opened in March Is sports betting legal in Virginia? Sports betting is legal in Virginia and residents began betting via FanDuel in January When will sports betting be legal in Virginia? When will sports betting be legal in South Dakota? Sports betting is not legal in South Dakota, but residents passed a ballot initiative in the November election, which means it's on its way.

Is sports betting legal in South Dakota? Sports betting is not legal in South Dakota, but residents passed a bill initiative in the election. Is sports betting legal in North Carolina? Sports betting is legal in North Carolina, but it's only available at two casinos, which weren't open as of early When will sports betting be legal in North Carolina? When will sports betting be legal in Tennessee? Tennessee sports betting was legalized in and launched in Is sports betting legal in Tennessee?

Is sports betting legal in Maryland? Sports betting is not legal in Maryland, but residents voted Yes to legalize sports gambling in the November election. Should Scoop 6 be decided on less than six legs the Bonus Fund will not operate and that day's Bonus Fund excluding any carry-over, which will be rolled over to future Bonus fund s will be divided equally between the Win Fund and Place Fund.

How can we help you? Quick Links:. Football Booking Points. Price Boost. Search Results:. Bell Icon. Alerts Icon. Bet Types This article outlines the different types of bet we offer, from Goliaths to Yankees and Placepots to Jackpots. Clock Icon Last Updated: 17th September Views Icon.

APPS TO BET ON OSCARS

Regular Season must be completed for bets to stand. Outright Betting is all-in compete or not. Where applicable the podium presentation will determine the settlement of bets. To Win Match - In the event of any of the named players in a match changing before the match starts then all bets void. In the event of the point not being played, due to the game or match ending, all bets on that point will be void.

If the nominated point is awarded as a penalty point, all bets on that point will be void. Game Betting. All games must start on the scheduled date for bets to have action. A game must be completed in full for bets to stand, unless settlement of bets is already determined. In 2-Way markets Push rules apply unless otherwise stated below. Pre-Game Bets. All pre-game bets exclude overtime, if played, unless otherwise stated.

If a game is changed from 2 x 45 minute halves, to 3 x 30 minute periods then bets will stand, unless stated otherwise. Next Penalty - Includes shootout. The designated half must be completed for half bets to stand, unless settlement of bets is already determined. For half bets, if a game is changed from 2 x 45 minute halves, to 3 x 30 minute periods then bets will be void. The designated 10 minute match duration must be completed for bets to have action, unless the specific market outcome is already determined.

For settlement purposes the following websites and box score details will be used to determine settlement times:- Bandy World Championships www. All games must start on the scheduled date local time for bets to have action. If a game has been postponed or cancelled before its due start time then all bets are deemed no action.

MLB Wagers. It is the client's responsibility to ensure they are aware of any relevant pitcher changes. Each team's starting pitcher is defined for wagering purposes as the pitcher that throws the initial pitch. Pitchers can be specified when placing wagers. For any suspended MLB playoff game that resumes within 72 hours of the suspension, all bets will stand and be settled after the completion of the game. If the game is not completed within 72 hours following the time of suspension, then all bets will be void unless settlement of bets is already determined.

Matches Not Played as Listed. If the game is called, or suspended, after this point of the game is reached, then the winner is determined by the score after the last full inning unless the team batting second scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called.

Please note that suspended games do not carry over with the exception of MLB play-off games - see specific rule. However, in the event of a Mercy Rule being called, all bets will stand on the score at the time. Please note that suspended games do not carry over.

Pre-Game Lines. All pre-game bets include extra innings unless otherwise stated. Where Mercy Rule is applied, all bets will stand on score at the time. Specifically, for MLB Spring Training matches settlement will be based on 9 innings only, in instances when the natural conclusion rule could apply. Where this occurs, all bets will be settled as follows - over bets on quoted Total will be settled as winners, with under bets on quoted Total being settled as losers.

Where this occurs, all bets will be settled as follows - over bets on quoted total will be settled as winners, with under bets on quoted total being settled as losers. Listed pitchers must start for bet to have action. Extra innings count unless specified otherwise. All 1st Innings Props - 1st inning must be completed for bets to have action, unless settlement of bets is already determined.

Lead After x Innings - Bets will be settled on the result after the first x innings have been completed, unless the team batting second is already ahead at the middle of the relevant inning, or scores to go ahead in that inning, in which case the team batting second will be settled as the winner. All bets are action regardless of pitching changes. Extra innings count, unless stated otherwise.

MLB game is called, or suspended at , bets on Over 10 or Extra innings count. Inning Run Line Including Alternatives - Top and bottom of the specified innings must be completed for bets to have action, unless the team batting second in the specified Inning has already covered the run line and cannot be overtaken. In the event of a mercy rule being applied, any incomplete innings leader markets, will be deemed to be won by match winner.

If a tied game is called or suspended and the natural conclusion of a game requires a winner, then bets on the relevant Race To quote will be made void. MLB game is called, or suspended at after 10 innings, all bets on Race To 4 will be void. Team to Score Next - In the event that the game is abandoned all markets on runs already scored will stand. Futures - General Rules. Statistics accrued in any other League do not count.

To Win Pennant - The team that progresses to the World Series will be deemed the winner of the pennant. Series Betting. Bets are void if the statutory number of games according to the respective governing organisations are not completed or are changed. Outright, Pennant and Divisional Betting.

All bets stand regardless of team relocation, team name change, season length or playoff format. Wildcard Betting. The team that progresses to the MLB Playoffs via the wild card position will be deemed the winner. Game and Prop Betting. All games must start on the scheduled date local stadium time for bets to have action. If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void.

There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined. A tie in regulation time leads to an untimed overtime period, which is won by the first team to score two points in overtime. In 2-Way Markets Push rules apply unless otherwise stated below. All pre-game bets include overtime unless otherwise stated. Wagering is available on the performance of a named player in a variety of achievements e.

Relevant players must be dressed and see court-time for bets to have action. Overtime counts for any player props unless specified otherwise. Individual player's performances are matched for betting purposes in a player match-up. Handicaps may be used and are applied to each player's actual score to determine the result.

If a game is postponed or cancelled after the start there must be 5 minutes or less of scheduled game time left for bets to have action. The first half must be completed for first half bets to stand. If a game is postponed or cancelled after the start, for game and second half bets there must be 5 minutes or less remaining for bets to have action, unless settlement of bets is already determined.

The quarter must be completed for bets to have action, unless settlement of bets is already determined. Settlement of all markets will be determined by official rankings and statistics provided by tournament governing bodies, eg. Furthest Progressing Team and Stage of Elimination - The highest official ranking provided by the tournament governing body will be used for settlement except when teams are eliminated at the same stage and no ranking is available to distinguish settlement - in which case bets will be void.

Outright, Division, Conference and Regional Betting. All bets stand regardless of team relocation, team name change or season length. Beach Volleyball. In the event of any of the named players in a match changing before the match starts then all bets void. In the event of a match starting but not being completed then all bets will be void, except for markets where the result is already determined.

Non-runner no-bet. The event must start within 1 week of the scheduled start for bets to stand. Outright markets may be subject to a Rule 4 Deduction. A match must be played within 48 hours of the original scheduled start time for bets to stand. If a match does not take place for any reason e. In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner.

For the following markets bets are void if the statutory number of sets are not completed or are changed. In the event of a set starting but not being completed, the following markets will be void, unless the specific market outcome is already determined:. Match Handicap. Total Points 2-Way. Total Sets. Player Total Points 2-Way. With the exception of Premier League Bowls in the event of a tie, then the result at the end of the tie-breaker will be used for settlement purposes. In Premier League Bowls, a tie price is offered.

Will be void if the match is not completed. Set Betting Markets Current and Next. Current Set Winner 2-Way. Current Set Winner 3-Way. Current Set Total Points 2-Way. Current Set Handicap. Current Set Winning Margin. Current Set Correct Score. Correct Set Score. Next Set Winner 2-Way. Next Set Winner 3-Way. Next Set Total Points 2-Way.

Next Set Handicap. Next Set Winning Margin. Next Set Correct Score. End Betting Markets Current and Next. In the event of an end starting but not being completed, the following markets will be void, unless the specific market outcome is already determined:. Current End Winner 2-Way - In the event of an end finishing in a tie then all bets will be void, and stakes returned.

Next End Winner 2-Way - In the event of an end finishing in a tie then all bets will be void, and stakes returned. Next End Correct Score - In the event of an end finishing in a tie then all bets will be void, and stakes returned. Next End Total Points 2-Way. Nationality of the Winner. See www. Bets on postponed fights will stand for 30 days. If either fighter is replaced with another fighter all bets will be void and stakes returned.

For betting purposes, the fight is deemed to have started when the bell is sounded for the beginning of the 1st round. If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round. In the event of a fight being declared a No Contest all bets will be void, and stakes returned, with the exception of markets where the outcome has already been determined. To Win the Fight. In the event of a draw all bets will be void, and stakes returned, this includes a fight which ends in a Majority Draw.

Bets will be settled on the official result announced in the ring. All bets will have action regardless of changes to number of rounds to be fought. Settlement will be based on the official declared result. Draw or Technical Draw - Draw is scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification. Technical Knockout TKO is the 3 knockdown rule or if the referee steps in.

Technical Decision - Decision is on scorecard points between the judges. Majority Decision - Decision is on scorecard points between the judges. Majority Decision is defined as the same fighter scoring more points than the other, on two of the judges' scorecards, but the third judge scoring equally for both fighters a draw. Split Decision - Decision is on scorecard points between the judges.

Split Decision is defined as the same fighter scoring more points than the other on two of the judges' scorecards, but the third judge scoring the other fighter as the winner. Unanimous Decision - Decision is on scorecard points between the judges. Unanimous Decision is defined as the same fighter scoring more points than the other on all three of the judges' scorecards. Disqualified Opponent — Defined as when a bout is stopped short of a KO, TKO or judges' decision because, intentionally, one or both contestants have repeatedly fouled or violated other rules, and the referee declares a disqualified boxer who as a result automatically loses the bout to the opponent.

All bets will have action regardless of changes to the number of rounds to be fought. Total Rounds. For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over. If the number of rounds for a fight is changed after this market has been set then all bets will still have action unless the new number of rounds result in the quote being higher than the total number of rounds to be fought.

For UFC specifically, where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over. Round or Group of Rounds Betting. If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned. For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds.

In the event of a Technical Decision before the end of the fight all bets will be settled as a win by Decision. Fight Winner 3-Way - Includes quote for the draw. Draw-No-Bet - In the event of a draw all bets will be void, and stakes returned, this includes a fight which ends in a Majority Draw. Fight Winner 2-Way - Offered for fights where no draw is possible e. Fight Outcome 5-Way - Refer to pre-game fight outcome.

Fight Outcome 4-Way - Offered for fights where no draw is possible e. Total Rounds 2-Way - Full round quotes are used. The Round in which the fight ends will be used for settlement purposes. In the event of a fighter retiring on his stool between Rounds e. In the event of a Technical Decision before the end of the fight, all bets will be settled as a win by Decision.

For fights where a draw is not possible e. Prizefighter, the Draw or Technical Draw is not quoted. To Go the Distance - For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes. Fight Specials. To Score a Knockdown. For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count anything deemed a slip by the referee will not count.

All Matches. Batsman Match Runs. The following minimum number of overs must be scheduled, and there must be an official result Duckworth-Lewis counts otherwise all bets are void, unless settlement of bets is already determined. Twenty20 Matches - The full 20 overs for each team.

One Day Matches - At least 40 overs for each team. Test and County Championship Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled. Prices will be offered for the total runs scored during the 1st over of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined. Team Batsman to Score a Fifty in the Match.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined. Test and First Class Matches - The whole match counts.

A Hundred to Be Scored in the Match. Team Batsman to Score a Hundred in the Match. Most Run Outs 3-Way. Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference, then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached, then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined.

Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. Most Match Sixes. If a match is abandoned due to outside interference then all bets will be void, unless settlement is already determined.

In Test and County Championship matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. In One Day matches where the number of overs has been reduced and the outcome has not already been determined then bets will be void.

In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes. Outside interference does not include weather events. Total Match Sixes. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined.

If both teams do not complete the stated number of overs due to external factors or adverse weather then bets will be void, unless settlement is already determined. In the event of a tie, bets will be void. Bets will stand on the official result. A minimum of overs must be bowled in the match unless settlement is already determined, otherwise bets will be void.

Extras and Penalty runs will be included for settlement purposes. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void. Bets will be void if the run count is Zero for a specified Over. To Score Most Runs. Both players must reach the crease for bets to stand.

Settlement is based on the official score s of the specified batsman. Session Runs. Both team's 1st Innings must be completed including declarations for bets to stand. Wickets Lost. One ball must be bowled for bets to stand. Series Correct Score. Bets void if the designated number of matches are not completed. Any quoted player, who takes no part in the specified series, will be void market may be subject to a Rule 4 Deduction.

In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner. Most Sixes Series. In the event of two or more players ending on an equal number of sixes then bets void. In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void.

Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings i.

If a match is abandoned due to outside interference, then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void. If a match is cancelled, then all bets will be void if it is not replayed within 36 hours of its advertised start time. Bets void if the designated number of matches changes, unless settlement of bets is already determined.

If a series is drawn and no draw option is offered, bets will be void. Race to 10 Runs. Bets stand unless either of the listed players do not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs then the option Neither is the winner.

In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void. If neither of the batsmen reaches 10 runs and both are Out, then Neither is the winning option. The handicap is added at the end of the match.

If the team batting first wins or ties the match, then Runs Handicap will be used for settlement purposes. If team batting second wins the match, then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference, then bets will be void. If the match is affected by weather or any other delay and overs are reduced in either innings, then all bets will be void.

Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. Bets on players who are selected but do not bat or field will be settled as losers. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void. In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner.

If no bowler takes a wicket, all bets will be void. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined.

In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes.

Team with Lowest Innings Score. Predict the team which will make the lowest score. A team must be all out or complete all 50 overs for the score to count. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined. If the natural length of the innings is less than the selected number of overs e. Wickets Lost by 'X' Runs.

Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target then the wickets lost at that time will be the result of the market. A Fifty to Be scored in the Match. Test Matches. Bets will stand on the official result provided at least one ball has been bowled.

In the event of a tie then dead-heat rules will apply and bets on the draw will be losers. If a match is abandoned due to outside interference, then bets will be made void. Only the first inning counts. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers.

A minimum of 50 overs must be bowled unless All Out. Otherwise bets are void. In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. A Fifty to Be Scored in the 1st Innings. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st as opposed to both teams.

The innings must be completed declarations count otherwise bets are void unless settlement is already determined. A Hundred to Be Scored in the 1st Innings. This market is based on a century as opposed to runs being scored. Team Batsman to Score a Fifty in the 1st Innings.

Declarations will be considered the end of an innings for settlement purposes. Team Batsman to Score a Hundred in the 1st Innings. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.

First Innings Lead. Both teams must complete their first innings for bets to stand including declarations. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will count. For player performance the runs scored, wickets, catches and stumpings taken in both innings of all matches in the series will count. Runs in 1st Over 2-Way. The over must be completed for bets to stand unless result already determined. Test Match Team Totals 2-Way.

For Test matches totals are settled on the1st Innings only. Bets stand once 1 ball has been bowled in each team's 1st innings. Bets are void if the innings is forfeited. The whole match counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared. All bets stand irrespective of delays caused by rain or for any other reason.

County Championship Matches. Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. In the event of a tie Dead-Heat rules will apply. Innings Runs. Only the first innings count. Dead-Heat rules apply. Wickets Lost By 'X' Runs.

If a team declares or reaches their target, then the wickets lost at that time will be the result of the market. Cricket World Cup. For any game which is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets actually registered count. For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs. For the Player market specifically, batsmen must face at least one delivery, otherwise bets are void.

First Team Century. Should two players score a century in the same game, for settlement purposes the winner shall be deemed the one who has reached their century first in terms of time. If no player scores a century then bets will be void. Stakes will be returned on any player who does not participate in the tournament. First Team 5 Wicket Haul. Should two players take five wickets in the same game, for settlement purposes the winner shall be deemed the one who has taken their fifth wicket first in terms of time.

If no player takes five wickets then bets will be void. Fastest Scored. This will be measured in terms of number of balls faced to reach a hundred. Tournament Hat Trick. Player of the Tournament. Bets will be settled on the officially declared Player of the Tournament. Otherwise bets will be void and stakes returned. All bets are settled on the official classification s listings, published by the respective race governing bodies, at the time of the podium presentation. For Team Classification markets, settlement is based on final standings in time based classifications should there be more than one Team Competition in a specified event.

In the event of one or both cyclists not passing the starting line then bets will be deemed void. Event Specials. All-in compete or not. The specified event must be completed in full statutory number of stages , otherwise bets will be void unless the result is already determined. Outright Betting.

Pre-Game Match Betting. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets.

For settlement purposes the 3-Way market includes the Tie option. Bets will be void in the 2-Way market if the match result is a tie. For example, Total Legs quote has been exceeded at the time of abandonment. All bets will be void if match is not completed.

Individual Player Averages. All bets void if the match is not completed. Bets settled from results on official PDC Website: www. Individual Player Checkouts. If match is not completed, then all bets are void unless the quote has been exceeded. Race to 3 Legs. Either player must win 3 legs for bets to stand. Highest Checkout 3-Way. Highest Checkout 2-Way. If players Tie, then bets are void. Checkout Total Markets.

For 2-Way markets if players Tie then bets are void. Next Leg Checkout. The Bull counts as red. The leg must be completed for bets to stand. Checkout Markets. Most s. All bets void if match is not completed. First All bets void if match is not completed, unless the outcome is already determined. If no is scored bets will be void. All bets void if match is not completed, unless the outcome has already been determined. First Dart Markets.

A Bounce Out is deemed as Other for settlement purposes. In a match format where Double In is used, the market will be void if offered in error. Premier League Specials. To Be Relegated - Following the Week Nine fixtures, the bottom two players in the league table who are subsequently eliminated from the competition , will be deemed winners for settlement purposes. Regular Season Winner - For settlement purposes this refers to the player who tops the league table following the Week Fifteen fixtures.

Dart Specials. Total s in a Match - All bets void if match is not completed unless total s has already exceeded the quote. Highest Checkout in a Selected Match - All bets void if match is not completed unless highest checkout has exceeded the quote. Will Selected Player Record a 9 Dart Finish in a Match - All bets void if match is not completed unless a 9 dart finish already achieved. Bets stand regardless of player withdrawals.

Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API. Non-runner no bet. Outright and Group markets may be subject to a Rule 4 Deduction. An un-played or postponed match will be treated as a non-runner for settlement purposes unless it is played within 48 hours of the originally scheduled start time. Bets will be void if the fixture is listed incorrectly. In the event of a team name change occurring as a result of a team leaving an organisation, joining another organisation or officially changing their name, all bets will stand.

All bets placed before the actual starting time will stand. If a match or map is replayed due to a disconnection, all bets on the specified market will be void unless the outcome is already determined. The replayed match or map will be treated as a separate entity. If a map is replayed due to a non-player related technical problem, pre-game bets will stand on the replayed map in accordance with the official result. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

To Win At Least One Map - In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined. StarCraft II. Where Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.

Round Betting - Bets are void if the statutory number of rounds are changed, or differ from those offered for betting purposes. In the event of a fixture, map or round starting but not being completed, bets will be void unless the outcome is already determined. Kill markets: Will be settled based on the official scoreboard, broadcast or game API.

Monster markets: Will be settled based on the official scoreboard, broadcast or game API. Building markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings. In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender.

These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor. In the event of a surrender, bets on Next Building Destroyed markets will be void. All time based bets are settled on the in-game clock, and do not include the period before minions spawn. Creep markets: Will be settled based on the official scoreboard, broadcast or game API.

Settlement is determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal. Building markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep.

The number of barracks will be determined by individual ranged and melee barracks destroyed. If a game has been postponed or cancelled before its due start time or is not completed in full according to regulation time, then all bets are deemed no action. All match markets will be settled on the score at the end of regulation time and will exclude overtime if played, unless stated otherwise.

To Score First Goal — If the match is abandoned before a goal is scored then bets will be void. Period Betting - The relevant period must be completed for bets to have action, unless the specific market outcome is already determined. Regulation time must be completed for bets to stand unless the specific market outcome is already determined.

Half bets will be settled at the end of the specified half exclude any extra-time played. In the event of a specific half not being completed bets will be void, unless the specific market outcome is already determined. All bets stand regardless of season length, provincial or qualifier format.

Unless otherwise stated all Gaelic Sports bets are settled on regulation time only including injury-time ; Extra-time does not count unless specified. Where a market specifically includes overtime and the game finishes level after overtime then bets will be void. If either team does not play then bets will be void. Bets on postponed matches are void unless the matches are re-arranged and played in the same 'Gaelic Week' Monday - Sunday inclusive UK time. Bets on abandoned matches are void apart from markets where the outcome is already determined.

Match Markets including Alternatives. Double Result 5-Way. Half markets, the relevant half must be completed for bets to have action, unless the specific market outcome is already determined. Team to Score 1st Goal.

Own goals count. Total Goal Markets. Own goals count for settlement of the following Match Total Goals. Total Goals 6-Way. Combined total of both teams used to determine winner. If the combined score is zero then bets will be void.

Settled on respective totals achieved by teams. If team score is zero then bets void. Settlement includes Extra Time if played. All outright bets are settled on the player awarded the trophy. The result of playoffs is taken into account. Dead-heat rules will apply to the Place part of Each-way bets. Official tour site results at the time of trophy presentation are used for settlement purposes subsequent disqualification after this time does not count.

A player is deemed to have played once they have teed off. In the event of a player withdrawing after having teed off then stakes will be lost on outright, group, match or 18 hole betting. Where a tournament is reduced from the scheduled number of holes for any reason e.

If less than 36 holes have been completed or outright bets were placed after the final completed round, then bets will be void. Ante-Post bets on any player who takes part in a qualifying tournament but then fails to qualify for the main tournament will be classed as losers.

Skins Tournaments will be subject to dead-heat rules in the event of players winning equal amounts of prize money at the end of the specified competition. If additional holes are played to declare a single winner, then this will be used for settlement purposes. Outright Betting Including The Field. Non-runner no-bet apart from The Field. The price for The Field includes all players not quoted in this market. Bets are accepted win only. Above outright betting rules apply.

Betting Without a Nominated Player s. Dead-heat rules apply to win bets unless the excluded player s does not win the tournament. Dead-heat rules also apply to the Place part of Each-way bets. Group Betting. The winner will be the player achieving the highest placing at the end of the tournament. Any player missing the cut will be considered a loser.

If all players miss the cut then the lowest score after the cut has been made will determine settlement. Non-runner no-bet deductions in line with Rule 4 Deductions will apply. Dead-heat rules apply except where the winner is determined by a playoff. If a tournament is affected by adverse weather bets will be settled providing that there is a deemed tournament winner and a minimum of 36 holes are completed.

The winner will be the player in the lead at the end of the last completed round. Finishing Position of a Named Player. In the event of a tie for a finishing position the tied position will count. For example, a tie with 5 other players for 8th place will count as a finishing position of 8th. If a tournament is affected by adverse weather then bets will be settled providing that there is a deemed tournament winner and a minimum of 36 holes are completed.

If one player misses the cut then the other player is deemed the winner. If both players miss the cut then the lowest score after the cut has been made will determine settlement. If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, then the other player is deemed the winner.

If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, then the disqualified player is deemed the winner. A price will be offered for the tie and in the event of a tie bets on either player to win will be lost. Tournament Match-Ups. As above but bets void in the event of a tie. The winner will be the player with the lowest score over 18 holes. Players are paired, they may or may not be playing together.

Bets stand once all nominated players tee-off the first hole. If a round is abandoned then bets on that round are void. Official tour site scores recorded on the day will count for settlement subsequent disqualification after this time does not count.

For tournaments using the Stableford scoring system the highest points scorer during the round is deemed the winner. Non-runners - 2 and 3-ball bets void. In 2-ball betting where a price is not offered for the tie then bets will be void in the event of a tie. If a price is offered for a tie, this will govern settlement.

In 3-ball betting dead-heat rules apply. For all other bets involving groups of more than 3 players together over 18 holes e. Deductions in line with Rule 4 Deductions will apply. Round Handicap. Bets will be void if either named player in a specified Round Handicap match-up does not complete the Round. Bets stand once both pairings have teed-off the first hole. Non-runner - no-bet. Handicap Betting. Deduct handicap from final total to determine the winner.

Tournament must be completed otherwise bets void. Any player who misses the cut will be deemed a loser. Mythical Match-Ups. If scores are level after 18 holes, then bets will be made void. Match Play Markets. If a match does not start e. Bets on markets that can be settled by using the official tournament and match results including final match correct score and individual match betting will be settled using those results.

This includes where a match finishes early either by agreement of the players or through injury. Match Winner 2-Way is settled on the winner including any extra holes played. In the event of a tie, bets on the Match Winner 2-Way will be void. Match Result 3-Way and Winning Margin do not include extra holes if played. Specifically for Winning Margin and Last Hole Played markets, if a match finishes before the completion of the stated number of holes, bets will be settled on the official result.

Bets will be void if a player withdraws at a point in the match where the result is still to be determined. The number of holes remaining is greater than or equal to the score at the time of withdrawal. For the Last Hole Played market, if a player withdraws after the 16th hole when the match is tied or after the 17th when a player leads by 1, then the Last Hole played is settled as Hole 18, since any natural conclusion to the match would require the 18th hole to be played.

Uncompleted single hole bets will be void. Settlement will be on the player achieving the highest placing at the end of 36 holes. If the number of rounds played is reduced, e. If a player is disqualified or withdraws after starting prior to the completion of two rounds, then the other player is deemed the winner.

Singles Matches. If an individual match-up ends in a tie, then bets will be void. Golf Specials. Winning Score - Settlement will be upon the completion of 72 holes or 90 for tournaments where applicable otherwise bets are void. Winning Margin - Based on the number of strokes between the winning player and the individual s who finishes second includes a price for tournament to go to a playoff.

In the event of adverse weather affecting the tournament then settlement will stand as long as a minimum of 36 holes of a tournament are played. Hole in One - Relates to a hole in one being recorded in the designated Rounds of a specified tournament. In the event of adverse weather affecting the tournament then bets will stand as long as a minimum of 36 holes of a tournament are played. Football Booking Points.

Price Boost. Search Results:. Bell Icon. Alerts Icon. Bet Types This article outlines the different types of bet we offer, from Goliaths to Yankees and Placepots to Jackpots. Clock Icon Last Updated: 17th September Views Icon. Was this article helpful? Yes No. Live chat: Chat with an Expert.

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Bankroll Management : Much like managing a personal bank account, bettors should practice proper bankroll management. Setting wagering limits, shopping for the best odds value, plus only wagering what one can afford to lose, are keys to properly managing a sports betting budget. Beard: A bet runner who places wagers for professional bettors so they can conceal their identity from bookmakers. Belmont Stakes: Third jewel in the Triple Crown of thoroughbred racing. Bet: Any wager involving money wagered at a sportsbook, casino, racebook or poker room.

An exchange posts bets with two sides and the betting option remains listed until both sides are bet on. Betting exchanges profit by taking a small commission juice from winning tickets. Betting strategy: Various plans that bettors use to get a leg-up on bookmakers. Primary betting strategies should include proper bankroll management and performing extensive research prior to placing wagers. Bookmaker: A licensed individual who sets daily betting odds and accepts bets.

Also known as a linemaker. The series is run at a variety of race tracks. Buy points : Bettors can buy points, using alternate point spreads and game totals, to gain a more favorable line. Juice attached to the odds increases with each point purchased.

Chalk: Another term for favorite. Los Angeles is the chalk side if the Lakers are a -3 point favorite over the Houston Rockets. Circled game: Matches that have set betting maximums, which are capped at low amounts. Games are usually circled when bookmakers face unknowns such as player injuries, weather or rumors that surface prior to a match.

Opening odds and prop options are often circled as well. Closing line: The final betting odds posted prior to the start of a competition. Co-favorite: Two or more sides with identical odds to win. Common with futures odds, bookmakers may post co-favorites to win the NBA Finals championship. Combine: A series of fitness tests that help scouts from professional teams evaluate amateur athletes.

Commission: Another term for vigorish and juice, commission is the bookmakers take on any bet. It is also the amount a betting exchange takes from winning wagers. Correct score: Bettors are offered a list of possible final scores on a match. In soccer, players can bet on a match ending as low as or as high as plus all scores in between. The most likely result is the favorite and the least likely result is the underdog. New England winning over Miami means the Patriots would cover a point spread.

Dog: Short for underdog, a dog is perceived as the least likely side to win and is tagged with plus pricing. Bettors often double their bet when they feel one side is vastly superior to another. Double result: A single betting option that combines the score of a game at halftime and the score at the end of the same game.

Double-header: Two games that are played back-to-back on the same day. Most common in baseball, a double-header will often take place if a game from the previous day was rained out. Draw: Any contest where the final score ends in a tie. In most instances, a draw is graded as a PUSH and original bet amounts are returned. Drift: Betting odds that grow longer after the opening line is posted. Each-way: Common in horse racing, each-way betting takes a single amount and splits it on a horse to finish first or second.

Both bets pay if the horse finishes first while just one bet pays if the horse finishes second. The return on a first place win is always higher than the return on a second place win. Edge: Gaining an advantage through extensive research or having insights that are not publicly known. Even money: Odds that return the exact amount of the original bet. Exotic Bet: Betting options beyond point spreads, moneylines and game totals. Proposition bets, specials and parlays are the most common types of exotic bets.

Exposure: Amount of money a bettor or bookmaker stands to lose on any given wager. Favorite: Any side priced with a negative number. Two Final Four games are played prior to the National Championship game. First half bet: A wager that focused on the result of the first half in sports like basketball, soccer and football. The most popular first half betting odds are spread, moneyline and game total options.

A variety of team and player props are also offered as first half bets. Fixed odds : When a wager is placed, and a bookmaker accepts it, the line becomes fixed odds. Also a term for moneyline odds. French Open : Second of four women's and men's Grand Slam tennis tournaments that are played over two weeks in late May and early June. Futures bet : A wager placed on an event that will take place in the near or distant future.

Futures are also offered in soccer, major horse races, plus golf and tennis tournaments. If a baseball game total is set at 7. Graded Bet: A wager that bookmakers officially mark as a winner, a loser, or a push, once a competition has ended. Winnings, or push refunds, are paid out after a bet has been graded. If there are seven games on the NFL schedule, the line may be set at Half ball handicap: Soccer betting odds where 0.

Half time bet : Wagers placed on the outcome of just the second half of a competition. Half time bets can be placed during intermission or as live wagers once the second half begins. Handicap: Betting odds set by a bookmaker that are designed to level the playing field. New Orleans may have a If the Saints win by eight or more points - they cover the handicap and produce winning wagers.

Handicapper: A bettor who researches matchups and then places a bet. Also applies to tipsters who publish predictions on various sporting events. Handle: Total amount of money a bookmaker accepts on a single game or event. Hedge : Most common with parlay betting and as a risk management tool. Hedging a bet consists of betting on the opposite side of an original wager to set up a guaranteed return. A hedge bet may also be placed to reduce the initial risk on a potential losing wager.

Home field advantage: The perceived benefit a team gains when playing in familiar settings at their home stadium. Hook : A half point added to point spreads and game total odds. A hook guarantees a wager will not be graded as a push. One side will win and one side will lose. If bet: A member of the parlay family, an If Bet consists of two or more wagers. In play betting: Wagers placed after an event after it has started. Also known as LIVE betting, bookmakers post multiple in-play betting options throughout most major sporting events.

Joint favorite: Two or more sides posted with the same betting odds on the same event. Juice : Also known as vigorish, juice is set by bookmakers and is attached to spread and total betting options. If Minnesota Kentucky Derby: First jewel in the Triple Crown of thoroughbred racing. Laying points : Betting on a favorite.

A wager on Dallas, as a The Cowboys need to win by at least points to cash a winning ticket. Layoff: Used by bookmakers and players to reduce risk on a certain market. Parlay bettors may have an option to place a layoff wager on both sides of the last open bet on a ticket to set up a guaranteed profit.

Limit: Bookmakers set various high and low wagering limits that vary by sport and betting options. As part of a proper bankroll management system, players should set and follow personal betting limits. Line: Betting odds posted by a bookmaker.

Linemaker: Same as a bookmaker, a person or group that sets daily betting lines and prices. Listed pitchers: Appear with daily baseball betting odds. Live betting : Also known as in-play wagering, live betting is offered once a sporting event begins. Spreads, moneylines and totals are adjusted and re-posted as a match plays out.

Prop options, like next goalscorer and correct final score, are also available. Lock: Term often used by tipsters to tempt bettors into buying handicapping advice. Death and taxes are the only true locks in life. Longshot: A perceived inferior side that is also known as an underdog.

Longshot prices are always displayed as positive prices. Masters Tournament: First of four major Grand Slam golf tournaments. Middle : Cashing tickets on both sides of a betting option. Bettors have an opportunity to middle when a point spread moves up or down prior to a match.

The MLB draft is five rounds and most of the players selected will be assigned to minor league teams. Moneyline : A straight up bet, without any point spread, where bettors need to predict the outright winner. Multiple bets: Same as parlay, multiple bets are a single wager that consists of at least two sides on a single ticket.

All sides must win or push to cash winning multiple bets. MVP: Player honored as most valuable to their team during the regular season or playoffs. Wagering on who will be named the Most Valuable Player is a popular futures betting option in professional sports. Nap: Similar to a lock, a nap is a handicappers suggested best bet on a daily betting card. No action: Betting options cancelled by a bookmaker are graded as no action.

Original stakes are returned to bettors. Novelty bets: Prop and special betting options that are wagers beyond standard moneyline, point spread and game total odds. Team and player propositions are the most common novelty bets.

Odds: Betting lines set by a bookmaker on a variety of events. Oddsmaker: Same as a linemaker, a person or group that sets daily betting lines and prices. Odds on favorite: One side that is viewed as far superior to the other and is priced with odds that offer very little value. Odds shopping: Reviewing the lines at a variety of sportsbooks in order to find the best priced odds. An injury to a star player may cause bookmakers to pull odds off the board.

Outright betting: Predicting the overall winner of a tournament or playoff competition. Over bet: Opposite of an Under bet on game total options. Bettors need to determine if the combined scores of both teams will go over or remain under the number. Also known as game total odds. Parlay : A single bet, also known as an accumulator or multiple, that consists of two or more sides. Each side must win to produce a winning ticket. Parlay banker: Forming the base of a parlay wager, a banker is a favorite side to which other sides are added.

Payout: The amount a bettor collects on a winning wager. When a wager is placed, the possible payout on a betting receipt usually includes the original stake. What does a 4 fold increase mean? A 4 fold increase means an increase of four times. For example, you were winning INR but now you have seen a four-fold increase in your winnings and you are at INR That is pretty easy to understand right? IN the betting, world, a 4 fold can also refer to a kind of multiple selection bet.

This is a kind of accumulator bet or a parlay bet and different bookmakers have some different variations on offer. We do believe that 1xbet is the king of such kinds of bets. It offers a great deal of flexibility in allow the players to select their bets and offer very good odds for the same. Interestingly, a four-fold bet is not going to pay your out 4 times but much more.

The number refers to the selections that you have to make. You could even opt to play an accumulator with ten or more selections for some truly astronomical odds. Of course, you have to realize that the odds of winning such bets are minuscule and that is why the online casinos have no problem offering you such attractive odds. A four-fold increase, in simple language, refers to a 4x gain. In the gambling world, though, it is likely to refer to an accumulator that will pay out much more than just 4x.

Never be afraid of asking what a term means or reading through the terms and conditions. The Live Chat systems of most betting websites will be happy to explain any such terms to you in a matter of seconds.